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Video Game Law Blog - 1991
Current issues in video game law.
| (This is an archived case summary)
In the course of a copyright infringement suit alleging Omni Video Games had infringed its copyrights in “Pac-Man", “Rally X", and “Galaxian" Midway Manufacturing [read more]Monday, 4 November 1991 | Dani Lemon |
| (This is an archived case summary.)
Nintendo applied for a preliminary injunction prohibiting the sale of Game Genies in Canada. Nintendo argued that Camerica was depreciating the goodwill of [read more]Tuesday, 1 January 1991 | Chris Bennett |
| (This is an archived case summary.)
Nintendo sought an order declaring the defendants to be in contempt of a court order restraining them from trading in an infringing multi-game video game [read more]Tuesday, 1 January 1991 | David Spratley |
| (This is an archived case summary.)
The plaintiffs objected to the notice to consumers and terms of a proposed settlement between Nintendo and the fifty state attorneys general over a national [read more]Tuesday, 1 January 1991 | David Spratley |
| (This is an archived case summary)
Numerous states sued Nintendo under antitrust laws. The parties agreed to settle, and drafted a settlement agreement. The Attorneys General of all 50 states [read more]Tuesday, 1 January 1991 | David Spratley |
| (This is an archived case summary.)
On behalf of retail purchasers in California, the plaintiffs alleged that Nintendo had violated California antitrust laws through its monopoly on video game [read more]Monday, 1 January 1990 | David Spratley |
| (This is an archived case summary)
Accolade and the defendants entered into a licence agreement under which the defendants were to develop the video game "The Duel -- Test Drive II" [read more]Monday, 1 January 1990 | David Spratley |
| (This is an archived case summary)
A mother brought a wrongful death action against TSR, the manufacturer of the pen-and-paper roleplaying game “Dungeons& Dragons”, for the suicide [read more]Monday, 1 January 1990 | David Spratley |
| (This is an archived case summary)
This case addressed the constitutionality of Quebec legislation prohibiting commercial advertising directed at persons less than thirteen years of age. A key [read more]Thursday, 27 April 1989 | David Spratley |
| (This is an archived case summary)
This was an action by Nintendo challenging the validity of Magnavox's “Television Gaming Apparatus” patent, issued in 1972, and the infringement [read more]Sunday, 1 January 1989 | Dani Lemon |
| (This is an archived case summary)
This was an appeal from a judgment of the United States District Court for the Southern District of New York in favour of counterclaims brought by the defendants, [read more]Wednesday, 1 January 1986 | David Spratley |
| (This is an archived case summary)
This case involved two gorillas, King Kong and Donkey Kong, and the rights of their respective owners, plaintiff Universal City Studios, Inc. (“Universal”), [read more]Tuesday, 1 January 1985 | David Spratley |
| (This is an archived case summary)
Universal City Studios (“Universal”), claiming ownership of the trade-mark “King Kong”, sued Nintendo Co. Ltd. and Nintendo of America, [read more]Sunday, 1 January 1984 | David Spratley |
| (This is an archived case summary)
Atari and Midway obtained an injunction against Tryom, whose game “Gobbleman” or “Nibbleman” embodied characters, symbols, and non-functional [read more]Thursday, 17 November 1983 | David Spratley |
| (This is an archived case summary)
This 1983 judgment of the District Court of Nebraska found the defendants liable for copyright and trademark infringement of three Midway coin-operated arcade [read more]Thursday, 1 September 1983 | Dani Lemon |
| (This is an archived case summary.)
Arctic International sold two types of circuit boards for coin-operated video games. The first increased the rate of play of "Galaxian" a video [read more]Saturday, 1 January 1983 | Chris Bennett |
| (This is an archived case summary)
This was one of the first Canadian cases to consider whether copyright could attach to the source code of a game. The defendant's game units would flash [read more]Wednesday, 8 December 1982 | David Spratley |
| (This is an archived case summary)
Magnavox claimed that Mattel had, through the manufacture, use and sale of Intellivision video games, infringed Magnavox's “Television Gaming Apparatus” [read more]Wednesday, 21 July 1982 | Dani Lemon |
| (This is an archived case summary)
The plaintiff wanted to open a restaurant with forty tables equipped with built-in coin-operated video games, thus allowing patrons to dine and blast space invaders [read more]Friday, 1 January 1982 | David Spratley |
| (This is an archived case summary)
Nintendo sought and received an injunction against Elcon, who had been importing circuit boards manufactured by Falcon into the United States. Falcon was a past [read more]Friday, 1 January 1982 | David Spratley |
| Williams Electronics Inc. v. Artic International is a key case which established that copyright exists in video games.
Williams Electronics manufactured and sold a coin-operated electronic video [read more]Friday, 1 January 1982 | Chris Bennett |
| The defendant published a game called “Jawbreaker” which was created by John Harris. Harris admitted to getting the idea from “Pac-Man”. Jawbreaker was already being marketed [read more]Monday, 28 December 1981 | David Spratley |
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